﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Graphics;

namespace PseudoSmash
{
    public class spriteFrame
    {
        public Rectangle spriteBox;
        public Rectangle hitbox;
        public Rectangle attackHitBox;

        public spriteFrame(Rectangle s, Rectangle h, Rectangle a)
        {
            spriteBox = s;
            hitbox = h;
            attackHitBox = a;
        }
        
    }
}
